Entities
Registering Entities
Entities can be registered using a BalmEntityTypeRegistrar.
public class ModEntities {
public static Holder<EntityType<YourEntity>> yourEntity;
public static void initialize(BalmEntityTypeRegistrar entityTypes) {
yourEntity = entityTypes.register("your_entity", () -> EntityType.Builder.of(YourEntity::new, MobCategory.MISC))
.withDefaultAttributes(it -> it.add(Attributes.ATTACK_DAMAGE, 2f))
.asHolder();
}
}
You can obtain a BalmEntityTypeRegistrar either through Balm.entityTypes(MOD_ID, ModEntities::initialize) or by registering your mod as a BalmModule.
Using an Initializer
public class YourMod {
public static void initialize() {
Balm.entityTypes(MOD_ID, ModEntities::initialize);
}
}
Using BalmModule
public class YourMod implements BalmModule {
@Override
public void registerEntityTypes(BalmEntityTypeRegistrar entityTypes) {
ModEntities.initialize(entityTypes);
}
}